Overview
Class: Infiltrator
Weapons: Longbow and Dagger
Designed for: PvE
Focused on: DPS and Ranged
Difficulty:
Easy
Strengths
- High Single Target DPS
- Easy to Play
Weaknesses
- Squishy
- No AOE Damage
Contents
- 1 Overview
- 2 Attributes
- 3 Skills
- 4 Equipment
- 5 Weapon Masteries
- 6 Rotations
- 7 Useful Information
- 8 Comments
Overview
This Longbow and Dagger PvE build is perfect for players looking to deal high damage with short cooldowns. It performs exceptionally well in PvE events, Field Bosses, Dungeons and general Open World PvE. The build is very straightforward and easy to pickup by both beginners and veteran players due to its easy to memorize rotations.
Attributes
PRIMARY
Perception
+
Dexterity
SECONDARY
Strength
+
Wisdom
In order to maximizing your damage potential, invest most points into Dexterity and Perception, aiming to push them first as they offer much needed hit rate and critical hit rate. You should also improve your Strength in order to improve your survivability, 30 is a good breakpoint to reach if it doesn't take too much. Meanwhile, Wisdom can be left as the lowest priority.
Skills
Zephyr's Nock
Ensnaring Arrow
Decisive Sniping
Strafing
Nature's Blessing
Brutal Arrow
Deadly Marker
Blitz
Shadow Strike
Cleaving Moonlight
Inject Venom
Passives
Defense
Guardian
Your main burst ranged damage is provided by Strafing, Zephyr's Nock and Decisive Sniping, these are the first skills you should level alongside Brutal Arrow. Nature's Blessing is your main utility skill that regenerates your mana and health but can also be used with Inner Peace by staff players in your party to quickly regain all mana.
Your melee skills shouldn't be forgotten though as Cleaving Moonlight and Brutal Incision have high damage, especially when attacking targets debuffed by your Inject Venom. Shadow Strike is your main mobility skill and is perfect for setting up your melee rotation while also allowing you to return to the initial spot.
Wrathful Edge, Assassin's Instincts and Destructive Fang are your main damage increasing passives as they increase crit rate and crit damage. Remember to remain standing to make use of Rapidfire Stance while Shadow Walker triggers whenever you use Block Blade or Shadow Strike.
Equipment
Early Game
Mid Game
End Game
Longbow of the Resistance
Heavy Attack Chance
Critical Hit
Hit
Daggers of the Resistance
Heavy Attack Chance
Critical Hit
Hit
Elusive Hexweaver Hat
Max Health
Magic Evasion
Melee Evasion
Deadeye's Cloak
Max Mana
Silence Resistance
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Glade Stalker Gloves
Ranged Evasion
Magic Evasion
Mana Regen
Elusive Hexweaver Pants
Max Health
Magic Evasion
Melee Evasion
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of the Midnight Hunt
Skill Damage Resistance
Max Mana
Weaken Resistance
26/09/2024 UPDATE: As of Throne and Liberty Early Access Release, Amazon changed the sources of loot in the game. These gearing suggestions are currently being revised in order to provide the best choices.
These are the first items you should strive for after leveling as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit
Hit
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit
Hit
Heroic Hood of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Ancient Tapestry Mantle
Max Health
Silence Resistance
Skill Damage Resistance
Phantom Wolf Tunic
Max Health
Melee Evasion
Magic Evasion
Heroic Grips of the Resistance
Magic Evasion
Ranged Evasion
Max Mana
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Max Mana
Shadow Harvester Boots
Move Speed
Magic Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Silence Chance
Bracers of the Primal King
Max Health
Skill Damage Resistance
Silence Resistance
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance
26/09/2024 UPDATE: As of Throne and Liberty Early Access Release, Amazon changed the sources of loot in the game. These gearing suggestions are currently being revised in order to provide the best choices.
This is the gear you should be wearing during the midgame. It is comprised of gear you can get either from dungeons or by grinding contracts, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important.
Tevent's Screaming Bow
Heavy Attack Chance
Critical Hit
Hit
Tevent's Fangs of Fury
Heavy Attack Chance
Critical Hit
Hit
Winged Wind Storm Hood
Magic Evasion
Ranged Evasion
Cooldown Speed
Ancient Tapestry Mantle
Max Health
Silence Resistance
Skill Damage Resistance
Winged Wind Storm Armor
Magic Evasion
Magic Endurance
Ranged Evasion
World Tree's Origin Gloves
Melee Evasion
Range
Magic Evasion
Winged Wind Tsunami Pants
Max Health
Magic Evasion
Ranged Evasion
Winged Wind Gale Boots
Max Health
Magic Evasion
Move Speed
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Silence Chance
Bracers of the Primal King
Max Health
Skill Damage Resistance
Silence Resistance
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Max Health
Buff Duration
Belt of Bloodlust
Max Health
Silence Resistance
Skill Damage Resistance
26/09/2024 UPDATE: As of Throne and Liberty Early Access Release, Amazon changed the sources of loot in the game. These gearing suggestions are currently being revised in order to provide the best choices.
THIS PART OF THE GEARING WINDOW IS RESERVED FOR END GAME (TIER 2 ITEMS) THAT AREN'T AVAILABLE YET IN THE WESTERN VERSION OF THE GAME AND ARE STILL BEING RELEASED IN KOREA. THAT FOR, IT REMAINS A WORK IN PROGRESS AND YOU CAN SAFELY IGNORE THIS PART UNTIL WESTERN RELEASE OF TIER 2.
This is the the best in slot gear and the most difficult to acquire. It is comprised of gear you won't get easily, requiring large amounts of Lucent to buy off the auction house or requiring you to be part of a dominating guild on your server. Some of the pieces come from tier 2 dungeons and are difficult to acquire and trait up.
Weapon Masteries
Longbow
Dagger
Support | Max Health | Magic Defense | Vitality of Dew | Move Speed | Buff Duration | Anti-magic Arts | Magic Evasion | Perception | Grace Song | ||||||||
Check | Ranged Hit | Move Speed | Wedge of Oppression | Max Mana | Mana Regen | Gale Arrowhead | Range ↑ | Mana Cost Efficiency | Phantom Snare | ||||||||
Sniping | Ranged Hit +20 | Ranged Crit Hit | Pointy Throns | Damage Bonus | Base Damage | Critical Nock | Attack Speed | Ranged Crit Hit | Brutal Shooter |
Disguise | Ranged Defense | Health Regen | Debuff Immunity | Mana Cost Efficiency | Cooldown Speed | Master of Evasion | Buff Duration | Ranged Defense | Strong Will | ||||||||
Poison | Melee Hit | Off-Hand Weapon Attack Chance | Enfeebling Terror | Mana Regen | Buff Duration | Sorrowful Silence | Mana Cost Efficiency | Melee Hit | Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit | Base Damage | Ambidexterity | Melee Critical Hit | Cooldown Speed | Deep Grudge | Base Damage | Skill Damage Boost | Maddening Excitement |
Longbow:Allocate 9 points into Sniping to significantly increase your damage and critical damage. Then, invest 6 points into Check for more cooldown speed and to enhance the Bind Chance of your Ensnaring Arrow skill. Useful for smaller mobs but also debuffing bosses by applying the Oppressed debuff.
Dagger:Invest 9 points in Assassination for extra crit damage, off-hand weapon activation rate and attack speed. The remaining 6 points can be added into Poison for more base damage and off-hand & silence chance.
Rotations
Ranged Rotation ↴
- This is your main Ranged DPS rotation and can be paired with the melee rotation below. Being by buffing yourself with the Inject Venom then using Ensnaring Arrow to apply the oppressed debuff and make use of Steady Aim before using Decisive Sniping to deal high damage while also increasing your critical hit rate.
- Continue by putting down Brutal Arrow on top of the boss/enemy you are fighting to start applying the Gale debuff. Follow up by applying Deadly Marker which will increase critical rate for your entire party but also double the stacks of Target you apply with Strafing. Finish up the rotation with a damage boosted Zephyr's Nock and transition into the melee rotation.
Melee Rotation ↴
- While this rotation isn't as powerful as the Ranged Rotation, you want to follow up with this rotation after you've done the ranged one and you need extra damage on the target. You can still use this rotation on its own as its still very potent at dealing with low HP mobs.
- Make sure that you have Inject Venom active first. Start by using Shadow Strike to get in melee range before following up with Cleaving Moonlight two times and using Brutal Incision to deal high damage. Use Shadow Strike again to teleport back to the original location from where you can transition back into your Ranged Rotation.
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it provides vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps reduce incoming damage but also speeds up your cooldowns, enabling you to use your abilities more frequently.